2000 AD Prog Slog

Monday, February 11, 2008

Prog 392

After three years of directionless wanderings around Nu Earth, Rogue Trooper has at last brought the Traitor General to justice. I say "directionless" because Rogue never seemed to have much of a strategy in place in regards to locating him. His plan seemed to be to look under a few rocks or throw a stick up into the occasional tree just in case the general happened to be hiding there and come lose. Sometimes Rogue would kill a few dirty Norts or help out a unit of Souther soldiers and remember to ask, after, if anybody had seen him. "He's about this tall, scarred up face, shouts a lot." But who am I to criticise as his "plan" seems to have worked. In this prog, after a few weeks of wrestling with each other, the general's aircraft is shot down by Souther troops. After three years of being an almost constant presence in 2000 AD, it ends with Rogue Trooper and his bio-chip buddies being returned to Milli-Com to be replaced, next week, by the return of The Stainless Steel Rat.

Everyone seems to have been caught unawares by the resolution to this major plot line. Even Tharg who, at the start of this six part story, allocated only three pages per episode. The location of the Traitor General is a major plot resolution that many of us have invested a lot of time in. I was expecting a party. A cake and some balloon animals, at least.

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  • Good god - has Rogue only NOW found the traitor? No wonder the story bored me rigid on its first run. Even in Prog-slog time it's been dragging.

    By Blogger Stavros, at 7:47 pm  

  • I know. He took his time, didn't he? Someone should have given him a deadline.

    By Blogger Paul Rainey, at 5:54 pm  

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